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1. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
This must be the best thread since TomB posted in 2003/2004/2005 I love you devs simply for this thread.[/b Besides all the great ideas already posted here I have one question/thought I wondered about for years now .. Back in the days when To...
- by Grim Vandal - at 2012.03.29 21:56:00
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2. weapon systems dont graphically miss again -_- - in Player Features and Ideas Discussion [original thread]
why? I mean you watch this awesome tournament in HD and see this sleipnir speed tanking an abaddon and boom you see the big lasers hitting the ship each single time but they acutally missed what gives ?!?!?! ... honestly so many "features" are get...
- by Grim Vandal - at 2009.09.20 19:46:00
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3. scripts for ECM - in Player Features and Ideas Discussion [original thread]
half the stats of range and jamming strenght of ecm modules! ecm optimum range script: +100% optimum range ecm strengt script: +100% jamming strenght Greetings Grim
- by Grim Vandal - at 2008.10.23 08:44:00
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4. The Definitive Signature Shitstorm - in Player Features and Ideas Discussion [original thread]
DC, I pray you can hold up and push forward your dedication for these most intelligent changes up to the day that the devs finaly start to listen up and implement them all. It seems tho that these changes are geared for a niche group of players si...
- by Grim Vandal - at 2008.09.28 23:06:00
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5. The Definitive Signature Shitstorm - in Player Features and Ideas Discussion [original thread]
DC for God! One guy who beats the whole balancing department of CCP devs. For some reason I belive tho that the fundamental game mechanics (although I wouldnt call it that fundamental) wont or simply cant be changed anymore for reasons which cant...
- by Grim Vandal - at 2008.09.28 12:22:00
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6. Warp to Target-painted ship - in Player Features and Ideas Discussion [original thread]
This is a great idea although it would take ccp years over years to implement it. It is WAY easier to implement 50 man years of graphic work than this . Greetings Grim
- by Grim Vandal - at 2008.06.20 17:44:00
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7. Torps need some love. As well as T2 Seige launchers. They suck. - in Player Features and Ideas Discussion [original thread]
imho missiles are totally fu.ck.ed up ... that only happend in the first place because devs need to balance missiles as a primary weapon system for caldari which was one BIG mistake... the result: we have to live with this pretty l.ame missile fo...
- by Grim Vandal - at 2008.03.30 15:09:00
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8. Realism - Weapons fire to be stopped by objects - in Player Features and Ideas Discussion [original thread]
very important to me, bump now that trinity is live, the devs need something to do anyway. Greetings Grim
- by Grim Vandal - at 2007.12.06 04:35:00
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9. Please ignore for the moment - in Player Features and Ideas Discussion [original thread]
Someone who at last (I thought I am alone with such thoughts grasps what this game should all be about, sadly the devs dont. (or more like dont want to) I congratulate you on behalf of all gamers who search for THE ultimate game. however eve is g...
- by Grim Vandal - at 2007.11.10 22:19:00
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10. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1) instajumps (removal not replacement) 2) warping changed (besides aligning getting into warp should not only require 80% of your speed but also a 2 secs "charge up" to prevent instant warp, should be less for smaller ships OR some sort of capac...
- by Grim Vandal - at 2006.04.07 12:42:00
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11. 0.0 Choke points - in Player Features and Ideas Discussion [original thread]
yep more 0.0 chokepoints is good Greetings Grim
- by Grim Vandal - at 2006.01.24 11:07:00
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12. Anti-cloak EW - in Player Features and Ideas Discussion [original thread]
ah there are enemies in the system, fine lets warp to my safespot and activate my cloak! or my alts sits there cloaked all day long at the enemy homesystem and they cant do anything against me and I can smacktalk them to death imo cloaking defi...
- by Grim Vandal - at 2006.01.24 11:05:00
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13. Make the exodus come true. Open the floodgates to lawless space. - in Player Features and Ideas Discussion [original thread]
this game is as much player driven as a game could be! but things like agents imo are just here till we are ready for player made missions... npc agents will hopefully remain as noob stuff ... all the advanced and elite stuff should be put into...
- by Grim Vandal - at 2005.10.07 19:37:00
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14. Make the exodus come true. Open the floodgates to lawless space. - in Player Features and Ideas Discussion [original thread]
this game is as much player driven as a game could be! but things like agents imo are just here till we are ready for player made missions... npc agents will hopefully remain as noob stuff ... all the advanced and elite stuff should be put into...
- by Grim Vandal - at 2005.10.07 19:37:00
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15. Warping and scrambling and instas, oh my - in Player Features and Ideas Discussion [original thread]
Originally by: JoCool I don't like the idea because it would take lots of time to get someone scrambled. That means, you would remove non consentual combat. first of all... ubber brilliant idea god damn I love it ... rod loves it, ...
- by Grim Vandal - at 2005.09.12 17:05:00
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16. First top ten features/fix list - in Player Features and Ideas Discussion [original thread]
my most wanted .... 1) fix artilleries plus projectile ammo 2) fix pulse lasers plus crystals 3) change missiles like proposed here 4) nerf oversized AB's (not any other oversized modules tho!!) 5) give AB's a boost Greetings Grim
- by Grim Vandal - at 2004.10.05 22:33:00
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17. First top ten features/fix list - in Player Features and Ideas Discussion [original thread]
my most wanted .... 1) fix artilleries plus projectile ammo 2) fix pulse lasers plus crystals 3) change missiles like proposed here 4) nerf oversized AB's (not any other oversized modules tho!!) 5) give AB's a boost Greetings Grim
- by Grim Vandal - at 2004.10.05 22:33:00
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18. Killing insta-jumps. - in Player Features and Ideas Discussion [original thread]
ya these BM's are the worst "feature" in EVE They suck how they have to be made. They suck cuz you can make them e.g. in warp but you cant set them yourself on a map or whatever. They suck cuz I hate to see every indy flying past me THROUGH the...
- by Grim Vandal - at 2004.08.05 15:16:00
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19. Killing insta-jumps. - in Player Features and Ideas Discussion [original thread]
ya these BM's are the worst "feature" in EVE They suck how they have to be made. They suck cuz you can make them e.g. in warp but you cant set them yourself on a map or whatever. They suck cuz I hate to see every indy flying past me THROUGH the...
- by Grim Vandal - at 2004.08.05 15:16:00
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20. Poll: How much HP increase would you like to see ... - in Player Features and Ideas Discussion [original thread]
bump Greetings Grim
- by Grim Vandal - at 2004.04.04 12:38:00
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